Currently, many AI and Web3 integrated projects on the market sound impressive—talking about the future, painting visions, playing with narratives. But in actual use? It's just so-so.
What's interesting is that Kindred_AI takes a completely different approach. It has been targeting ordinary users from the very beginning.
The key point here is: Kindred is not about creating AI tools, but about providing AI characters that you would want to open and interact with every day. This may sound simple, but it reflects a fundamental shift in design philosophy—from a function-oriented approach to an interaction experience-oriented approach.
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MetaverseLandlord
· 01-09 09:06
Listening to fusion here and fusion there every day, but in the end, it's all just empty talk... The idea of Kindred is indeed refreshing, no need to do the虚的
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BrokenDAO
· 01-07 08:58
Honestly, another "interaction experience-oriented" approach. I've heard this kind of statement too many times. Ultimately, what retains users is daily active users. Without a game-theoretic incentive mechanism, even the most elegant interaction design will deteriorate.
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MetaMaximalist
· 01-07 07:23
ngl most of these ai+web3 hybrids are just narrative theater... but the interaction-first approach? that's actually where network effects compound differently
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NFT_Therapy_Group
· 01-06 12:48
Really, most Web3+AI projects are just good-looking PPTs, and using them feels like editing images.
Want to open it every day? That selling point isn't bad; it shows they've grasped the key to user stickiness.
But I've heard this kind of user experience-oriented talk too many times. Can Kindred really pull it off?
That said, it's definitely more reliable than projects that talk about vision every day.
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HallucinationGrower
· 01-06 12:45
It sounds like another "disruptive" narrative, but upon reflection, it really hits the point.
Every day, people hype AI tools, but in practice, they are just a pile of features stacked together, and no one wants to open them a second time.
Kindred's approach of changing the mindset is quite clever—shifting from tools to a sense of companionship. That's what Web3 projects should be thinking about.
But can they stick with it? Don't let it become just internal hype again.
That's the right way. Building a product isn't about storytelling; it has to make people genuinely want to use it.
Much better than those who just talk without action. Finally, there's a project seriously working on the experience.
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SquidTeacher
· 01-06 12:42
Oh, another AI + Web3 combo punch. But Kindred's approach is indeed a bit different.
It's something users open every day, better than those hyped-up tools that boast endlessly.
But it still depends on how they develop it later—hopefully it won't just become a new way to harvest users' funds.
Focusing on interactive experience seems to have caught onto something... just not sure how the monetization logic will work.
Will ordinary users really play with this every day? I'm a bit skeptical.
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APY_Chaser
· 01-06 12:30
Oh no, it's another "different" project. I've heard this word at least a hundred times this year.
Is this really real this time? Can it last?
Open it every day? I’m too lazy to even open my wallet now.
Currently, many AI and Web3 integrated projects on the market sound impressive—talking about the future, painting visions, playing with narratives. But in actual use? It's just so-so.
What's interesting is that Kindred_AI takes a completely different approach. It has been targeting ordinary users from the very beginning.
The key point here is: Kindred is not about creating AI tools, but about providing AI characters that you would want to open and interact with every day. This may sound simple, but it reflects a fundamental shift in design philosophy—from a function-oriented approach to an interaction experience-oriented approach.